Sunday, October 2, 2016

Week Assignment 006 (UV and Digital Sculpting for a Prop)

This assignment took 7 hrs

Low Poly 
High Poly
Zbrush Sculpt

1 comment:

  1. Everything looks really good. The medium level crack are a bit too deep into the model. Then take some of the craks and extend the length of them, everything is a bit too uniform in the shape of the details.

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