I was tasked with making the Corn and Ladder for inside the barn
Tuesday, November 29, 2016
Monday, November 28, 2016
Week 14 Week 13 Creating An Environment Part 02
Zbrush
Substance Painter
LowPoly
WireFrame Game Mesh
Landscape BluePrint
Rocks In engine
Setting up the scene
Unreal
Tuesday, November 22, 2016
Week 013 Assignment (Concept Round 03 (Value Pass 02))
This week I worked on remaking the scarecrow and started the retopo process of the game mesh.
The process in maya
Zbrush Rework
The process in maya
Zbrush Rework
Start of retopo process
Going off Bailey's reference
Monday, November 21, 2016
Week 013 Assignment (Creating An Environment Part 01)
References
Maya Tiled Out
Zbrush Tiles
Substance Painter
Unreal
Tuesday, November 15, 2016
Week 012 Assignment (Concept Round 02 (Value Pass 01))
Monday, November 14, 2016
Week 012 Assignment (Creating A Medium Complexity Character Part 03)
My High Res Mesh
Retopoed my game resh mesh.
Textured and baked the model in substance painter.
Tuesday, November 8, 2016
Monday, November 7, 2016
Week 011 Assignment (Creating A Medium Complexity Character Part 02)
The start of the main forms.
Created the eyes in maya
Setup image plains and appended the eyes to model
Created my template for the suction cups
Made it into a brush
Tuesday, November 1, 2016
Week 010 Assignment (Concept Discovery With 3D)
Subscribe to:
Posts (Atom)